Character Animator

APPLY TO OUR  Possible tasks (depending on your interest and suitability): Create character animations that are as realistic as possible Collaboration in motion capturing and reworking of the recorded animations Depending on qualification also rigging, skinning or Maya-Unity pipeline work Technical conception of the animation sequences and link to software developers Your skills/experience: Important: Experience with character animation in Maya/Motionbuilder Experience with Unityor fast learner with basic knowhow-background Experience with motion capturing (especially cleaning of mocaps) English (fluent, if possible,also “software English”) Problem-solving oriented, proactive and self-organized Strong communication skills with external team members Organizational talent, conscientiousness and quality awareness Advantageous: Education in the field of 3D artist, animation and/or software development Knowledge with Unity (primarily animations and character pipeline) Knowledge in using Motion Capturing, iClone and/or DAZ 3D Studio Startup mentality German The advantages of our job offer: Eventually leading position in a rapidly growing company with big goals Varied work with a lot of personal responsibility and decision participation Strong appreciation of your performance and great influence on product development Acquire highly sought-after skills and experience (focus on future technologies) Insights into state-of-the-art technologies and testing of state-of-the-art approaches We are a promising pioneer in gaming and avatar Our high market potential allows rapid salary increases Very flexible work hours and remote working Payment will depend on your qualifications, but we offer a salary that you will find enticing, as we think that a top team deserves a top salary.We also pay performance-based bonuses and try to meet all your expectationsin order to create the ideal working conditions.   APPLY TO OUR
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