3D artist

For an exciting yet to be announced project we are looking to hire a 3D-artist.   As an experienced 3D character modeler you will create characters, skins and props for our games and translate 2D concept art to 3D models that are tangible and full of life. You will be looking for clever solutions to get the most out of the restrictions that come with 3D game development. We are looking for stylized art in your portfolio. Role-Based Skills What we are looking for: Experience with modelling, unwrapping and texturing of 3D models Eye for depth, volume, proportions, colors, silhouette and readability Texturing in a variety of styles and techniques Comfortable with using Unity, 3D software, preferably Blender and Adobe Photoshop Being able to optimize assets for rigging and animation Someone who has been through a full game production cycle Works well in small multi-disciplinary teams Challenges themselves to improve and is open to receive and share feedback Is familiar with Scrum What could help: Experience with Agile Being passionate about playing and making games Any additional experience and/or knowledge is a plus. We’d love to hear the way you imagine your skills can contribute to this role Required conditions Available for at least 32 hours a week Passion for the development of games Fluent in Dutch or English Enthousiastic, critical thinker with a drive to learn
23-11-2021 13:00