KeokeN Interactive, developer of acclaimed sci-fi epic Deliver Us The Moon, is looking to reinforce its team with a full-time job as an Animator on our next projects. Task description As an Animator (full-time) at KeokeN Interactive, you will be part of the project’s team for the duration of at least 6 months for our upcoming, unannounced (multi-year) project, with the possibility of remaining part of the team for the rest of the project. You will work closely with our Lead Animator and the narrative, art and audio departments to create beautiful, evocative and emotionally engaging experiences. Submit your portfolio through our website (form) now! Requirements Familiarity with game development pipelines Experience with Maya and Unreal Engine 4 A strong eye for details pertaining to body mechanics and facial mimicry Display understanding of the core principles of animation Base understanding of motion capture pipeline and software Understanding of proper use of layers, trax editor, time editor Proven skills and experience with characters and a thorough understanding of the underlying animation systems, rigging, pipelines and workflows Have a base understanding of scripting in MEL/Python Mindset and personality Humble, proactive and able to work effectively in team environments and autonomously Constructive, communicative and practical A clear passion for and knowledge of games Problem solving and critical thinking Open for feedback and understand how to apply adjustments when required Have a “can do” attitude What we offer Opportunity to work on a high-quality 3D game experience We are an equal opportunities employer Work/life balance carefully kept in check On location work close to Amsterdam, The Netherlands and remote work at home Flat hierarchy Passionate team of co-workers Plenty of room to grow Collaboration and teamwork is key to creativity, no one man band Room to voice your ideas and ambitions Enough whiteboards to write on Submit your portfolio through our website (form) now!