3D Artist

Are you an enthusiastic and versatile 3D Artist with strong sculpting and modeling skills? Do you want to develop memorable game worlds, with interesting locations, lore and cultures that make a real impact on players? You’ve come to the right place! Triumph Studios is looking for a 3D Artist to bolster its creative team. With our team of artists and creative leads, you’ll develop a stand-out look for our games. You’ll create a wide variety of 3D art matching the artistic vision and gameplay of our games. Responsibilities Create vibrant and immersive 3D game worlds and their modular building blocks (including environment art, and characters and their gear) Create structures (exterior and interior), natural terrain and props for our games, collaborating closely with the art team, but also with game designers and creative leads Setup pipelines, links to gameplay resources Set-dressing and lighting levels Craft detailed and readable assets Requirements 3+ years experience creating 3D Art Mastery of 3D art fundamentals: Composition, Set dressing, Lighting, Material Expression, etc. Expert in Maya or similar packages Experience with Zbrush or similar packages Strong lighting fundamentals Ability to create assets in a modular way (think Dungeon Construction Sets), kitbashing Ability to adapt to, follow and help develop a variety of artistic styles, but also fill in the blanks Experience with complex pipelines and modular assets Ability to estimate your tasks and collaborate with technical and non-technical colleagues Work in a structured, clean way Articulate in contextualizing decisions, communicating ideas and giving and receiving feedback You have a broad range of interests you can tap into: cultures from around the world, sci-fi, fantasy, symbolism Comfortable using English in spoken and written form Nice to have A passion for the strategy game genre Knowledge of Substance Painter and Designer, Geoglyph/Worldmachine Basic understanding of particle creation We offer Competitive reward package with benefits, including yearly bonus based on Paradox Group and studio performance, pension plan, commute expense reimbursement. Game access to the Paradox Library. Good work-life balance. A creative, friendly work environment. Become part of a focused and agile company with the benefits of large parent organization: knowledge and resource sharing, international company get-togethers. As part of the recruitment process, you may be asked to perform a test. Sounds good? Great! We encourage you to apply as soon as possible. In your application, please show us why your previous experiences and skills would work for this role and why you are interested in working at Triumph. Please write your application in English. Since we strive for a diverse and inclusive workplace, we highly encourage anyone, no matter who you are, to apply for this job if you think that you’d be a great addition to our team.
gamejobs
03-02-2021 12:54